The main thing we observed from this is that most of the problems we noticed were due to not having an appropriate setup to playtest on.
At the moment, we are using a tupperware container as the "sink" and just attaching a household webcam to the container to pick up the hand motion inside. (shown on the left) The game itself is viewed on any monitor that we drag the cart in front of.
We plan to purchase an actual sink for the installation and have the monitor be placed behind a 2-way mirror to get an even more realistic effect.
Once we have the correct sink setup, it will make the user not take our platform and game so lightly. Users didn't seem to really imagine they were at a sink which caused many problems.
Also the camera angle was bad due to the shape of the container. Getting a sink will fix all of these issues!
Stay tuned for more updates!
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