This whole time our has been shown and played in a landscape orientation. Our mirror at SCAD Pad however, is going to be portrait. This means we must change our game to portrait layout to properly show the game.
For this change we are choosing the monkey/climbing game because it has vertical gameplay and would be perfect to transfer to portrait view.
Here's the current view of the game:
The new layout will be 720x1280 and displayed like this:
But to do this, there is a list of things that need to be accomplished.
First, one of our animators, Jalysa, will be editing this GIF that you see to the right. Because it's switching from landscape to portrait, there is less room horizontally. Jalysa is going to strip the background, move the foreground objects closer together, and then create a new background that will fill the negative space leftover from the new portrait layout!
As for the gameplay animations, Savannah will be editing the monkey to be more of an orange color so it will pop more on the tree. She will also be adding the second climbing animation because at the moment we only have one. This is essential just as it is with the rabbit game. We need to visually show the difference of climbing fast and climbing slow to create better user feedback!
Alice will be reshaping the background images to the fit the new vertical height. Basically she will creating tileable background images sized at 720x640. She will also be working on the win condition screen. At the moment we are thinking it will be a sign or ribbon that the monkey reaches that will tell the user that the won!
And lastly, Matt will be programming all of these new graphics into the game while also implementing the leap motion and selection screen before starting the game.
It's been and will continue to be a very busy time for us leading up to the SCAD Pad event.
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